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Nightmares and Daydreams (TLE-094)
Enchantment ā Saga
Uncommon
null/null
(As this Saga enters and after your draw step, add a lore counter.
Sacrifice after IV.)
[I] [II] [III] Until your next turn, whenever you cast an instant or sorcery spell, target player mills cards equal to that spell's mana value.
[IV] Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Sacrifice after IV.)
[I] [II] [III] Until your next turn, whenever you cast an instant or sorcery spell, target player mills cards equal to that spell's mana value.
[IV] Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
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Nightmares and Daydreams (TLE-094)
Nightmares and Daydreams (TLE-094)
Enchantment ā Saga
Uncommon
null/null
(As this Saga enters and after your draw step, add a lore counter.
Sacrifice after IV.)
[I] [II] [III] Until your next turn, whenever you cast an instant or sorcery spell, target player mills cards equal to that spell's mana value.
[IV] Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Sacrifice after IV.)
[I] [II] [III] Until your next turn, whenever you cast an instant or sorcery spell, target player mills cards equal to that spell's mana value.
[IV] Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
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Nightmares and Daydreams (TLE-094)ā
$0.72
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Description
Enchantment ā Saga
Uncommon
null/null
(As this Saga enters and after your draw step, add a lore counter.
Sacrifice after IV.)
[I] [II] [III] Until your next turn, whenever you cast an instant or sorcery spell, target player mills cards equal to that spell's mana value.
[IV] Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Sacrifice after IV.)
[I] [II] [III] Until your next turn, whenever you cast an instant or sorcery spell, target player mills cards equal to that spell's mana value.
[IV] Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.












