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Breakneck Rider (SOI-147): (Double Faced Transform)
Creature ā Human Scout Werewolf // Creature ā Werewolf
Uncommon
Victor Adame Minguez
null/null
NOT LEGAL
Standard
NOT LEGAL
Future
NOT LEGAL
Historic
NOT LEGAL
Timeless
NOT LEGAL
Gladiator
LEGAL
Pioneer
LEGAL
Modern
LEGAL
Legacy
NOT LEGAL
Pauper
LEGAL
Vintage
NOT LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
NOT LEGAL
Standardbrawl
NOT LEGAL
Brawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
//
Neck Breaker
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
//
Neck Breaker
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
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Product Information
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Shipping & Returns



Breakneck Rider (SOI-147): (Double Faced Transform)
Breakneck Rider (SOI-147): (Double Faced Transform)
Creature ā Human Scout Werewolf // Creature ā Werewolf
Uncommon
Victor Adame Minguez
null/null
NOT LEGAL
Standard
NOT LEGAL
Future
NOT LEGAL
Historic
NOT LEGAL
Timeless
NOT LEGAL
Gladiator
LEGAL
Pioneer
LEGAL
Modern
LEGAL
Legacy
NOT LEGAL
Pauper
LEGAL
Vintage
NOT LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
NOT LEGAL
Standardbrawl
NOT LEGAL
Brawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
//
Neck Breaker
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
//
Neck Breaker
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
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From $0.22
Original: $0.72
-69%Breakneck Rider (SOI-147): (Double Faced Transform)ā
$0.72
$0.22Product Information
Product Information
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Shipping & Returns
Description
Creature ā Human Scout Werewolf // Creature ā Werewolf
Uncommon
Victor Adame Minguez
null/null
NOT LEGAL
Standard
NOT LEGAL
Future
NOT LEGAL
Historic
NOT LEGAL
Timeless
NOT LEGAL
Gladiator
LEGAL
Pioneer
LEGAL
Modern
LEGAL
Legacy
NOT LEGAL
Pauper
LEGAL
Vintage
NOT LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
NOT LEGAL
Standardbrawl
NOT LEGAL
Brawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
//
Neck Breaker
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
//
Neck Breaker
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.












